Caffe
filter_layer.hpp
1 #ifndef CAFFE_FILTER_LAYER_HPP_
2 #define CAFFE_FILTER_LAYER_HPP_
3 
4 #include <vector>
5 
6 #include "caffe/blob.hpp"
7 #include "caffe/layer.hpp"
8 #include "caffe/proto/caffe.pb.h"
9 
10 namespace caffe {
11 
18 template <typename Dtype>
19 class FilterLayer : public Layer<Dtype> {
20  public:
21  explicit FilterLayer(const LayerParameter& param)
22  : Layer<Dtype>(param) {}
23  virtual void LayerSetUp(const vector<Blob<Dtype>*>& bottom,
24  const vector<Blob<Dtype>*>& top);
25  virtual void Reshape(const vector<Blob<Dtype>*>& bottom,
26  const vector<Blob<Dtype>*>& top);
27 
28  virtual inline const char* type() const { return "Filter"; }
29  virtual inline int MinBottomBlobs() const { return 2; }
30  virtual inline int MinTopBlobs() const { return 1; }
31 
32  protected:
52  virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
53  const vector<Blob<Dtype>*>& top);
54  virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
55  const vector<Blob<Dtype>*>& top);
56 
66  virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
67  const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
68  virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
69  const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
70 
71  bool first_reshape_;
72  vector<int> indices_to_forward_;
73 };
74 
75 } // namespace caffe
76 
77 #endif // CAFFE_FILTER_LAYER_HPP_
An interface for the units of computation which can be composed into a Net.
Definition: layer.hpp:33
A layer factory that allows one to register layers. During runtime, registered layers can be called b...
Definition: blob.hpp:14
virtual const char * type() const
Returns the layer type.
Definition: filter_layer.hpp:28
virtual int MinTopBlobs() const
Returns the minimum number of top blobs required by the layer, or -1 if no minimum number is required...
Definition: filter_layer.hpp:30
virtual int MinBottomBlobs() const
Returns the minimum number of bottom blobs required by the layer, or -1 if no minimum number is requi...
Definition: filter_layer.hpp:29
virtual void Reshape(const vector< Blob< Dtype > *> &bottom, const vector< Blob< Dtype > *> &top)
Adjust the shapes of top blobs and internal buffers to accommodate the shapes of the bottom blobs...
Definition: filter_layer.cpp:16
virtual void Backward_gpu(const vector< Blob< Dtype > *> &top, const vector< bool > &propagate_down, const vector< Blob< Dtype > *> &bottom)
Using the GPU device, compute the gradients for any parameters and for the bottom blobs if propagate_...
virtual void Forward_cpu(const vector< Blob< Dtype > *> &bottom, const vector< Blob< Dtype > *> &top)
Definition: filter_layer.cpp:61
virtual void LayerSetUp(const vector< Blob< Dtype > *> &bottom, const vector< Blob< Dtype > *> &top)
Does layer-specific setup: your layer should implement this function as well as Reshape.
Definition: filter_layer.cpp:9
virtual void Backward_cpu(const vector< Blob< Dtype > *> &top, const vector< bool > &propagate_down, const vector< Blob< Dtype > *> &bottom)
Computes the error gradient w.r.t. the forwarded inputs.
Definition: filter_layer.cpp:79
Takes two+ Blobs, interprets last Blob as a selector and filter remaining Blobs accordingly with sele...
Definition: filter_layer.hpp:19
A wrapper around SyncedMemory holders serving as the basic computational unit through which Layers...
Definition: blob.hpp:24
virtual void Forward_gpu(const vector< Blob< Dtype > *> &bottom, const vector< Blob< Dtype > *> &top)
Using the GPU device, compute the layer output. Fall back to Forward_cpu() if unavailable.